Now this I do not understand. Why after so many games would they just now try and change up the way you carry items in your innovatory. If this was the second game in the series, I could under stand making a change. Downpour being the eighth game in the series, it does not make sense. I really don't understand why they would have your weapons break. I guess you could say they just wanted to try something new in the game. I think its silly to try to make changes like that this far into the series.
The fighting system is not to bad. There pretty much just attack and block. You also, for the first time, can throw things at enemies. Adding that ability is a good thing. Being able to attack you foe from a good distance or if they are hanging off the ceiling or wall. One thing that would of been nice is if they allowed you to duck as you were running as they did in Silent Hill Homecoming. Being able to duck while trying to avoid the enemies would have been really helpful in some points of the game. Over all though I really did not think the fighting system was all that bad.
Normally in Silent Hill games your flash light would hang from your front pocket. In Downpour it hung from your right hip. It was also a big heavy duty looking flash light compared to the small portable flash light in the previous games. This is not a big change that I mind. And they added a really cool attachment. They added a UV attachment that can help you find hidden items or foot prints that will unlock clues.
The monsters of Downpour were a disappointment. Don't get me wrong, they were creepy and got me to jump a few times. But they were not really that Silent Hilly. They did not have any of the trademark nurses in the game. The monsters are called, Screamers, Weeping Bats, Doll, Prisoner Minion and Juggernaut, The Wheelman, and Bogeyman.
They added side quest to the game. I thought this was a good idea. I have never seen side quest in a Silent Hill game before. And I know these games are more focused on the story of the main character. But it added some more challenges and allowed you to be more evolved in the world. I only completed one of the side quest in my first play though, I plan on doing all of them on my next play through.
Okay, reading all that I have written about this game you must think I think this game is horrible and that I did not have fun playing it. Well that's not completely true. I did have fun playing this game. It got me to jump on more then one occasion. The music and scary sounds were great. The soundtrack is different from the normal soundtrack they have, but yet still good. The Korn title song is awesome, and I was getting into a few of the other songs they had playing. Besides being glitch'y at some points, the game ran smooth. Downpour was still challenging and fun. I just have problems when you start trying to change the lore of a game that has been around forever. If your looking for a good horror survival game that will give you a good scare, then I would say pick it up. If your a Silent Hill fan period I know you will pick it up. Like I said this is not my favorite Silent Hill game, but I will play through it again to see the other endings and to finish all the side quests. If this was some other kind of game that was not called Silent Hill I would of said this is a awesome scary game. The fact that it has a Silent Hill title is what makes me say that it's a good game that they could improve to put it to the standards of what the Silent Hill fans expect.